Brad Smith

You've reached the website of Brad Smith. I'm a video game programmer from Burlington, Ontario. My main interests are Music and Computer Science (particularly graphics). I occasionally make video game remixes and I battle an addiction to Wikipedia editing. I also use facebook, and sometimes myspace.

Areas of this Site
Intun Free software for microtonal MIDI retuning.
Music Some of my music.
Bunchbox A 4k demo with full source.
256 byte pong What is the minimum amount of information needed to describe pong?
Sudoku A contest to write the fasted Sudoku solver.
Arcball A graphics programming tutorial demonstrating an intuitive way to rotate objects.
Dragon A simple game demonstrating bump mapping, spherical texture generation, chaotic animation and fractals.
Water A realtime water simulation with reflective effects.
Effects A few interesting realtime effects using OpenGL. (Blur, refraction, and shadow volumes.)
GLSL with SDL A tutorial explaining how to use the OpenGL shading language with SDL
Dynamic Textures A tutorial describing efficient way to implement dynamic texture maps in OpenGL without extensions.
Old Projects Some of my older game projects (i.e. before 2000).
Resume My resume.

There is also miscellaneous crap kicking around. (I use that folder mainly to serve avatars and images to messageboards.)

Rainwarrior PSN ID

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O RLY?  YA RLY   NO WAI!

rainwarrior @ gmail.com
11/19/2009