Projects by Brad Smith

This is a collection of some of my projects. If you'd like to know more about any of it, my e-mail address is at the bottom of this page.

Projects
Music --- Compositions, transcriptions, other things musical.
Castlevania Game Name Generator 11/22/2011 Time saving tool for Konami.
NSF Importer v0.5 11/21/2011 An NSF import tool for FamiTracker.
Classic Chips 11/12/2011 Classical favourites arranged for NES.
Nyandelbrot Cat 5/02/2011 A fractal zoom with pop tarts and rainbows.
MOON8 3/29/2010 Dark Side of the Moon arranged for NES.
Bunchbox 9/18/2009 A 4k demo with full source.
Sudoku Challenge 6/19/2009 An open-source contest to write the fastest Sudoku solver.
256 Byte Pong 6/29/2008 What is the minimum amount of information needed to describe pong?
Water 9/09/2006 Water simulation.
Arcball 9/07/2006 An intuitive way to rotate objects, with source.
Effects 7/19/2006 Blur, refraction, and shadow volumes in OpenGL.
Dragon 6/26/2006 A simple game demonstrating bump mapping, spherical texture generation, chaotic animation, fractals, and procedural music.
GLSL with SDL 6/26/2006 Tutorial for using GLSL with SDL.
Dynamic Textures 6/26/2006 Tutorial for creating dynamic texture maps in OpenGL.
Phototheremin 6/24/2006 Schematics and description of a very simple phototheremin instrument
Super Meekle Bros.
zip 268kb zip
12/24/2005 Romhack of Super Mario Bros. (mostly inside jokes).
Intun 6/11/2002 Microtonal MIDI retuning software.
NewChaos and Verge 8/27/2000 RPG projects I worked on while in high school.

Return to my main page.
rainwarrior @ gmail.com
11/22/2011

Valid XHTML 1.0 Strict