This is a collection of some of my projects. If you'd like to know more about any of it, my e-mail address is at the bottom of this page.
| Projects | ||
|---|---|---|
| Music | --- | Compositions, transcriptions, other things musical. |
| Castlevania Game Name Generator | 11/22/2011 | Time saving tool for Konami. |
| NSF Importer v0.5 | 11/21/2011 | An NSF import tool for FamiTracker. |
| Classic Chips | 11/12/2011 | Classical favourites arranged for NES. |
| Nyandelbrot Cat | 5/02/2011 | A fractal zoom with pop tarts and rainbows. |
| MOON8 | 3/29/2010 | Dark Side of the Moon arranged for NES. |
| Bunchbox | 9/18/2009 | A 4k demo with full source. |
| Sudoku Challenge | 6/19/2009 | An open-source contest to write the fastest Sudoku solver. |
| 256 Byte Pong | 6/29/2008 | What is the minimum amount of information needed to describe pong? |
| Water | 9/09/2006 | Water simulation. |
| Arcball | 9/07/2006 | An intuitive way to rotate objects, with source. |
| Effects | 7/19/2006 | Blur, refraction, and shadow volumes in OpenGL. |
| Dragon | 6/26/2006 | A simple game demonstrating bump mapping, spherical texture generation, chaotic animation, fractals, and procedural music. |
| GLSL with SDL | 6/26/2006 | Tutorial for using GLSL with SDL. |
| Dynamic Textures | 6/26/2006 | Tutorial for creating dynamic texture maps in OpenGL. |
| Phototheremin | 6/24/2006 | Schematics and description of a very simple phototheremin instrument |
| Super Meekle Bros. |
12/24/2005 | Romhack of Super Mario Bros. (mostly inside jokes). |
| Intun | 6/11/2002 | Microtonal MIDI retuning software. |
| NewChaos and Verge | 8/27/2000 | RPG projects I worked on while in high school. |